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G!RO is a hyper-casual mobile game based on an “easy to learn, hard to master” design philosophy. The player will be in control of shooting a ship that keeps rotating on itself, moving the ship with different intensity with each shot. The game has an extensive customisation system, being able to change the scenery and the player and enemy models by purchasing them with in-game currency, obtained with a level reward system that rewards the player according to their performance in the game.