Graduated in Video Game Design and Development by ESNE. Currently completing his PhD on Character Animation Models based on 3D scanning technologies. He has two years of experience in the videogame sector working as an artist in the WILDBIT STUDIOS studio. Subsequently, he specialised in rigging and 3D animation, obtaining an expert title. He also holds a Master’s degree in teacher training specialising in audiovisual communication and processes from the Universidad Rey Juan Carlos. He is currently a professor of CFGS in 3D Animation, Games and Interactive Environments teaching 2D and 3D Animation and rigging in ESNE, and is also the Coordinator of the degree.