Illustration by Jorge Arévalo
YEARS TRAINING DESIGNERS
Face-to-face in Madrid
October 2023 - June 2024
Mondays to Thursdays from 18:30 to 22:00. One Friday per month from 18:30 to 22:00.
Official Master’s Degree in Illustration. Redirect your professional career or deepen your knowledge in the most relevant disciplines of illustration.
Innovative collaboration model between University and Industry. Guaranteed internships in leading companies in different sectors.
Fully face-to-face training at the leading center in design and technology in Spain.
Cutting-edge teams, facilities, and software for you to develop your projects with the tools used in major companies.
Our University Campus located in the heart of Madrid is full of activities, masterclasses, catwalks, contests, fairs, events, etc. to maximise students’ creativity.
Precursors in elevating design degrees to the university level, creating the first Official Degrees in Product Design, Fashion Design, Interior Design, Video Game Design and Development or Multimedia and Graphic Design.
We have numerous agreements with some of the best universities in the world of design so that our students can incorporate international and multicultural experience into their time at university.
The very typology of our degrees allows us to use a learning methodology based on real projects. We seek your excellence.
More than 2,200 agreements signed with leading companies in the sector for the professional practice of our students; advice and exchange of experiences and research.
More than 13,000 m2 of specialised facilities with the best resources and equipment used by large companies in the sector.
The curriculum of the Master’s Degree in Illustration* consists of 60 ECTS credits and has a duration of one year.
*Degree pending verification
This subject covers all the narrative elements of Illustration. It addresses the fundamentals of narrative, such as semiotics and rhetoric of storytelling, the construction of story elements, revision of universal story structures, and script characteristics. It also explores the application of these parameters in graphic representation, analyzing different structures of the creative process, and the applied techniques and methodologies.
This subject provides a comprehensive understanding of illustration as a reflection and artistic expression of a social and temporal context. It analyzes its relationship with changes and social dynamics, where it is perceived as a means of communication, persuasion, and propaganda linked to the history of graphic advertising from its origins in the 19th century to the present. Additionally, the subject offers students insight into the history of Illustration as a source of inspiration, documentation, and references, examining iconic and rhetorical aspects in graphic creations.
Through a practical workshop format guided by illustration professionals, various analogue techniques and artistic styles for creating illustrations are explored through physical practice. Tools such as collage, dry and wet techniques, markers, etc., are used, with subsequent application to projects such as illustrated books for adult or children audiences and illustrations for advertising or journalism purposes.
Anatomical drawing is fundamental in constructing story elements. Therefore, this subject provides a thorough understanding of the human figure, both in morphology and motility. This knowledge is complemented by the development of psychological aspects of characters related to their physical appearance.
Through a practical workshop format guided by illustration professionals, different digital techniques and artistic resources provided by technological programs are explored for creating illustrations. Tools such as Illustrator, Photoshop, Fresco, Procreate, etc., are used to generate images that can be applied to projects such as illustrated books for adult or children audiences or illustrations for advertising or journalism purposes.
A significant portion of the program is dedicated to the necessary aspects of editing and audiovisual post-production related to illustration, as it is one of the rapidly growing emerging markets. This subject introduces students to the analysis of movement and the style of animated characters, followed by their application with 2D and 3D modeling techniques.
Historically, illustration has been linked to editorial development, both to support written texts and to create printed narratives primarily composed of images. In this regard, the subject explores the conceptual aspects of press illustration and delves into the complexity of creating illustrated books for adult or children audiences.
This subject relates illustration to its applications in the field of visual communication and advertising. It addresses the specificity of graphic advertising and its contribution to areas such as packaging, digital products, or its relationship with other design spaces such as interior design or textile illustration.
This subject involves the student’s completion of an original and individual work that integrates and reflects the knowledge acquired throughout the Master’s program.
You will develop personal skills, emotional management, project planning, budget management, report writing, teamwork, and presentation defense and argumentation.
The relationship between University/Business is vital for the professional success of the students, which is why professional internships are a fundamental aspect of the curricula of all our degrees. UDIT is constantly working to foster partnerships with companies, developing an ecosystem of companies and institutions that collaborate in the professional development of our students.
We have signed more than 2.000 active internship agreements with leading companies in the sector such as:
Our university campus has the best technological and professional equipment, that is also used in large companies. You will have at your disposal 13,000 m2, spread over three buildings, with state-of-the-art facilities designed for your learning and practice.
“MediaLab, multimedia laboratory that brings your projects to life"
“Turn your ideas into digital reality"
Graduates of the Master’s Degree in Illustration can work in leading companies in various areas and positions, including:
You can count on me to answer all your questions.
Student Advisor at UDIT
Illustration is a growing field. Companies need professionals capable of formulating new ideas and rethinking products, services, and experiences through design.
Illustration has multiple applications, ranging from products to narratives, encompassing visual and audiovisual communication that occupies all spaces around us, from print media to digital advertising.
Moreover, studios, publishers, and art spaces are actively seeking to incorporate this profile and collaborate with illustrators who can synthesize and translate ideas into visual language.
The Master’s Degree lasts for 1 year, from October to July, comprising 60 ECTS credits.
The master’s degree is recommended for creative graduates with a graphic or project component and diverse backgrounds (ranging from generalist design degrees, product design degrees, fashion degrees, interior design degrees, animation degrees, video game degrees, digital art degrees, interactive product degrees, architecture degrees, fine arts degrees, or information science degrees with a focus on audiovisual communication or advertising). It is also directed at graduates from non-creative professions working in creative environments who desire comprehensive and versatile training beyond just learning professional technical tools.
Now is the time to do it. Private companies and public organizations increasingly rely on the visual strategies that illustration provides to present their proposals and create connections with their diverse audiences.
UDIT is a leading center for design and technology in Madrid. Additionally, the university is a pioneer in launching new official degrees, such as the Bachelor’s Degree in Audiovisual Design and Illustration.