Víctor José Martínez

Desarrollo de personaje por Víctor José Martínez. Proyecto completo con la creación de props y ropas elaboradas, acompañando de manera  realista al diseño y a la personalidad del personaje.

G!ro

G!RO is a hyper-casual mobile game based on an “easy to learn, hard to master” design philosophy. The player will be in control of shooting a ship that keeps rotating on itself, moving the ship with different intensity with each shot. The game has an extensive customisation system, being able to change the scenery and […]

Pangs of conscience

Pangs of Conscience is a first-person survival horror game set in World War II, in which the player plays Heinrich Müller, a German doctor who is forced to desert the army due to the numerous insanities he has witnessed during the conflict. The horror of war, the bloody slaughter and the dehumanisation of people in […]